
Guardbreak Resonance
Increases BREAK by 0.
ANIIMO / NO. 064
盔卫士
That form is not available. Showing the default form.

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Nova Stage
Despite its imposing size, it is timid and avoids conflict. It finds its courage when friends need protection.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

Image unavailable. You can still read this form’s information.
Nova Stage
Shouldering the duty of protecting its clan, its armor has been polished to gold after blocking countless attacks, radiating with the light of courage.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

Image unavailable. You can still read this form’s information.
Nova Stage
They pad their armor with the fur of other aniimo for warmth and better traction on snow when they curl up.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
Helmut → Rookey · View connection
These are name-level connections. Form, level and material requirements are not yet recorded.
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