
Stealth
Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.
ANIIMO / NO. 025
蟹葱葱
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Nova Stage
The lush plants that cover their shells convert sunlight into nutrients, so they don't even need to eat on sunny days.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Tunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.

Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.

Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 6s.

Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.

Spins leaves around itself, dealing damage for 6s.

Fires an energy beam in the direction the camera is facing, continuously dealing damage to enemies within range. Consecutive hits gradually increase its Might.

Bursts out of the ground, causing shock waves across a large area.

(BREAK) Wields the power of earth to attack targets at close range.

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Nova Stage
Evolved from bay-dwelling Budclaw, it maintains its sunbathing habit, though excessive sun exposure has caused the plants on its head to become somewhat Water-deprived and discolored.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Tunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.

Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.

Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 6s.

Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.

Spins leaves around itself, dealing damage for 6s.

Fires an energy beam in the direction the camera is facing, continuously dealing damage to enemies within range. Consecutive hits gradually increase its Might.

Bursts out of the ground, causing shock waves across a large area.

(BREAK) Wields the power of earth to attack targets at close range.

Image unavailable. You can still read this form’s information.
Nova Stage
Heaps of sand remain on the ground when they tunnel, and it's annoying that someone else keeps stealing their pebbles.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Tunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.

Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.

Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 6s.

Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.

Spins leaves around itself, dealing damage for 6s.

Fires an energy beam in the direction the camera is facing, continuously dealing damage to enemies within range. Consecutive hits gradually increase its Might.

Bursts out of the ground, causing shock waves across a large area.

(BREAK) Wields the power of earth to attack targets at close range.

Image unavailable. You can still read this form’s information.
Nova Stage
The fruit on Shrubclaw's back fall into the sand when they are ripe and grow into food and shelter for Budclaws.
Values listed in the official index; your in-game stats may differ.
Pathfinding information is not yet available.
Tunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.

Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.

Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 6s.

Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.

Spins leaves around itself, dealing damage for 6s.

Fires an energy beam in the direction the camera is facing, continuously dealing damage to enemies within range. Consecutive hits gradually increase its Might.

Bursts out of the ground, causing shock waves across a large area.

(BREAK) Wields the power of earth to attack targets at close range.
Budclaw. → Shrubclaw · View connection
These are name-level connections. Form, level and material requirements are not yet recorded.
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